It can also be used to calculate the force of impact of different kinds of projectiles. For example, it can be used to calculate the impact force of a vehicle (car, truck, train), plane, football, of birds hitting a plane or wind mill, as well as for falling bodies that crash into the ground. You may also find the following Physics calculators useful.This versatile impact force calculator is useful for estimating the impact forces involved in collisions of different kinds. 4.4 - Types of Forces III (Elastic Force and Tension).4.1 - What Causes Motion? The Meaning of Force.This allows us to allocate future resource and keep these Physics calculators and educational material free for all to use across the globe.ĭynamics Physics Tutorials Associated with the Projectile Motion Calculator We hope you found the Projectile Motion Calculator useful, if you did, we kindly request that you rate this calculator and, if you have time, share to your favourite social network. You can then email or print this motion calculation as required for later use. As you enter the specific factors of each projectile motion calcualtion, the Projectile Motion Calculator will automatically calculate the results and update the formula elements with each element of the projectile motion calculation. Please note that the formula for each calculation along with detailed calculations is shown further below this page. Magnitude of the Velocity at a Given Instant ( |v|) m/sĪngle formed by the Instantaneous Velocity Vector and the Horizontal Direction ( α) ° Vertical Component of the Instantaneous Velocity at a Given Instant ( v y) m/s Vertical Position of the Object at a Certain Instant ( y(t)) m Horizontal Position of the Object at a Certain Instant ( x(t)) m Vertical Component of the Initial Velocity ( v 0y) m/s Projectile Motion Calculator Results (detailed calculations and formula below) Horizontal Component of the Initial Velocity ( v 0x) m/s Magnitude of the Object's Initial Velocity ( |v 0|) m/s Initial Vertical Position of the Object ( y 0) m Initial Horizontal Position of the Object ( x 0) m Projectile Motion Calculator □ Normal View □ Full Page View
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